if ('class topics' != 'syllabus')
Literary Games and Instrumental Texts 2.0 (posted 28 April 2004)
i came across this site tonight and it reminded me a little of what we've been looking at online recently... interactive music anyone?
check out "boing boom tschak" and "the calculator"
Pax didn't strike me in particular more than the other things we've been looking at in class lately. But it did seem to have so much going on that if I try to consider one aspect of it I end up sliding into another aspect. Like the different places of text in the piece and the 14 characters. I feel like I'm on overload of things to consider about Pax. At least in 'My Boyfriend Came Back from the War' one has more of a control of what to view at a time and can concentrate on those indivdual cells.
Also, I'm not sure if anyone else has read this piece of poetic prose (the name and author completely escape me right now) about an airline stewartess that is pulled from the cabin during flight and as she falls through the air she removes her clothes and embraces the inevitability of death and the nature of it. Anyway, Pax definitly reminded me of that.
Since it seems unlikely anyone will still be looking at the IF comments page, I'll pretend this link is immediately appplicable here instead:
An excellent recently posted article with interviews (including with Plotkin) and lots of links about IF. Also an amusing interface (class relevancy, nudge nudge!). Take a look.
I liked that "boing boom tchack" on the Kraftwerk website. I'm really into the digital music potential on the web, and that seemed to be an interesting way of working with it. On the subject of Pax, I saw it as something out of a weird, dreamy Stephen King work. For some reason, The Langoliers came to mind. I just imagined a bunch of people floating eternally through time and space without a clue in regards to what was happening to them. It was almost like what I would imagine to happen when a person "enters the twilight zone" and doesn't know what's going on. I didn't understand the significance of the clocks that surrounded the people as you held the pointer over them. what was that all about? Nontheless, it was all entertaining.
I found that the individual "stories" of the people seemed to make more sense as I continued to play Pax over and over again.